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Why does SetViewTargetWithBlend require a camera actor and not a camera component?
Development
Cinematics & Media
Camera
,
camera-component
,
Blueprint
,
question
,
unreal-engine
Divo
(Divo)
May 19, 2014, 2:44pm
2
I agree, this would be a nice feature even if it’s a separate node that expects a camera component.
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