Why does my TextRenderActor look bad when it moves?

Hi, thanks for the attention. Here there’s an image with the TextRenderActor on a character when it doesn’t move and then the blurry one, seen when the character moves (and the TextRenderActor is attached to it so both move at the same time). The camera is also zooming out, so it gives a bit more of blur, but simply compare the relative thickness between letters, you can see something is wrong with it.

5290-textrenderactor_issue.png