Why does my game break when standing on landscape but not when standing on a mesh?

Yes, you were who I got the code from originally! :joy:

So the landscape doesnt cause problems for you? Maybe I should start over on a clean slate?

I’ve uploaded another video. As you can see there is no problems as long as the character is in the air, so I was trying to create some code that could spawn character A slightly above the ground, to avoid collision problems. But, I am failing miserably. Using AI chatbot can only go so far for me. But maybe this isnt the solution.

I think im going to restart on a clean template, given you have no issues I must have messed something up

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