Why does function declaration with the same name with different number of argument cause a build error?

#No Overloads of UFUNCTION()s

I’m pretty sure you can’t overload UFUNCTION() :slight_smile:

If you dont need the UFUNCTION() for any network-code related reason, or for keybinding, I’d just take the UFUNCTION() out and do regular c++ overloading :slight_smile:

Rama