Why does an unpossessed Character stops movement?

Did you find a solution for this? I have the same issue.

Context: With Left-Click I toggle between two Characters and with a Right-click I order the selected one to go to a given location. I use “Simple Move to Location” (see photos attached)

Problem: If the first character is still moving when I swich to the second character, the first stops and the second goes to the destination of the first :frowning:

I have tried to use the “Possess” node to set back the default AIController to the character when deselected, but this does not change a thing.

Does someone have the slighliest idea of what may I be doing wrong?

Thanks a lot!