Ok, I know this is a dumb question, but how do I set my Pawn BP as a controller? This is the part I am really struggling with right now. I currently have a Pawn BP with my camera and player controlled object inside. This is also where I am mapping the controls.
If I want a stationary camera with an object that the player controls moving around the screen, how should I set this up? I had a working version of it when this input issue started. And even when I add these nodes it wont control my mesh anymore. Though, the input has started responding in simulations again.
Any help would be greatly appreciated. Thank you for your response HoOz.