Why can't I compile the Unreal Tournament source code on my Mac?

Just one last thing, I just installed the binary through the sownloader. When I try to load the UnrealTournament.uproject it halts with the same error message: “The game module ‘UnrealTournament’ could not be found. Please ensure that this module exists and that it is compiled.”. Is this because I compiled UnrealTournamentEditor with the compiled UnrealEngine? If so then I need to recompile it with the binary, but the “Generate Xcode project” isn’t working anymore. How can I recompile UT using the binary?