Why can't I change variables in Editor?

Judging from my experiences and other tutorials, including the one from Epic Games, it seems normal that you are not able to edit the default values in the editor. I guess I will just have to use the .cpp file for that kinda stuff.

Example: Introduction to Programming | Live Training | Unreal Engine - YouTube

When he creates the blueprint, you can see that the “rotation rate” variable is also greyisch like my variables, meaning he cant edit them either.

Edit -
Nevermind, this got it to work somehow:

UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = Health)

Jokes on me.