This is my full ouput and I use visual studio 2013 Professional
1>------ Début de la génération : Projet : UE4, Configuration : Development_Editor x64 ------
1> Building UnrealHeaderTool…
1> Performing 29 actions (max 4 parallel jobs)
1> [3/29] rc.exe PCLaunch.rc
1> PCH.Shared.Core.h.cpp
1> PCH.Core.CorePrivate.h.cpp
1> PCH.Shared.CoreUObject.h.cpp
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file ‘windows.h’.
1> [5/29] rc.exe PCLaunch.rc
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file ‘windows.h’.
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\PCH.Core.CorePrivate.h.cpp(1): fatal error C1083: Impossible d’ouvrir le fichier include : ‘C:\Users\Rafaël Côté\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\CorePrivate.h’ : No such file or directoryC:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\SharedPCHs\PCH.Shared.Core.h.cpp(1) : fatal error C1083: Impossible d’ouvrir le fichier include : ‘C:\Users\Rafaël Côté\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Public\Core.h’ : No such file or directoryC:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\SharedPCHs\PCH.Shared.CoreUObject.h.cpp(1) : fatal error C1083: Impossible d’ouvrir le fichier include : ‘C:\Users\Rafaël Côté\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\CoreUObject.h’ : No such file or directory
1> Module.CoreUObject.1_of_5.cpp
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\Module.CoreUObject.1_of_5.cpp(2): fatal error C1083: Impossible d’ouvrir le fichier include : ‘C:\Users\Rafaël Côté\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\CoreUObjectPrivate.h’ : No such file or directory
1> Module.CoreUObject.2_of_5.cpp
1> Module.CoreUObject.4_of_5.cpp
1> Module.CoreUObject.3_of_5.cpp
1> Module.CoreUObject.5_of_5.cpp
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\Module.CoreUObject.4_of_5.cpp(2): fatal error C1083: Impossible d’ouvrir le fichier include : ‘C:\Users\Rafaël Côté\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\CoreUObjectPrivate.h’ : No such file or directory
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\Module.CoreUObject.3_of_5.cpp(2): fatal error C1083: Impossible d’ouvrir le fichier include : ‘C:\Users\Rafaël Côté\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\CoreUObjectPrivate.h’ : No such file or directory
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\Module.CoreUObject.5_of_5.cpp(2): fatal error C1083: Impossible d’ouvrir le fichier include : ‘C:\Users\Rafaël Côté\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\CoreUObjectPrivate.h’ : No such file or directory
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\Module.CoreUObject.2_of_5.cpp(2): fatal error C1083: Impossible d’ouvrir le fichier include : ‘C:\Users\Rafaël Côté\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\CoreUObjectPrivate.h’ : No such file or directory
1> [11/29] rc.exe PCLaunch.rc
1> [12/29] rc.exe PCLaunch.rc
1> [13/29] rc.exe PCLaunch.rc
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file ‘windows.h’.
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file ‘windows.h’.
1>C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Source\Programs\UnrealHeaderTool\Resources\PCLaunch.rc(3): fatal error RC1015: cannot open include file ‘windows.h’.
1> -------- End Detailed Actions Stats -----------------------------------------------------------
1>ERROR : UBT error : Failed to produce item: C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UnrealHeaderTool-Core.dll
1> Cumulative action seconds (8 processors): 0,00 building projects, 3,72 compiling, 0,00 creating app bundles, 0,00 generating debug info, 0,00 linking, 0,00 other
1> UBT execution time: 5,97 seconds
1> UnrealHeaderTool failed for target ‘UE4Editor’ (platform: Win64, module info: C:\Users\UserName\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UnrealHeaderTool.manifest).
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: La commande “…\Build\BatchFiles\Build.bat UE4Editor Win64 Development” s’est arrêtée avec le code -1.
========== Génération : 0 a réussi, 1 a échoué, 1 mis à jour, 0 a été ignoré ==========
Thanks again guys for helping me