Why C++ for Unreal 4?

[=EruArnold;136086]
That are many SkookrumScript users that would beg to differ…
There are also a few hundreds-of-thousands Unity users writing C# code, that have no complaints whatsoever about their code’s performance, and are very happy with writing in a slightly-higher level of abstraction- they will also disagree with you.
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Sure, and there are millions upon millions Java coders who think that Java is best language.

This doesn’t change the fact that by using C++ you have the most versatile, the most portable, the most expressive , the most performant and powerful tool in your hand.