Why C++ for Unreal 4?

[=Veovis Muad’dib;129741]
What was the reason for keeping this cesspool of a thread open again?

If you take the question at face value, it was answered on page one by Sweeney, and I don’t know of anyone more qualified to answer that specific question.

If you take the question as “Why don’t I have x or y language” then that has also been covered, there are Blueprints and a Lua , others are working on everything from C# to proprietary languages to Javascript.
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Meh, to be perfectly honest I find it rather entertaining how every other week or so some new guy chips in here to tell us how things really are. I don’t know why but I like these threads sometimes, they are a bit of a diversion and they also show, if nothing else, how many kinds of people and opinions there are. As long as everything is kept relatively civil, there’s no need to close a thread.