hi,
not really sure how to describe this other than, when I spawn a ‘body’, multiple of them i might add, they sometimes stick to various surfaces?
hi,
not really sure how to describe this other than, when I spawn a ‘body’, multiple of them i might add, they sometimes stick to various surfaces?
this happends to me to because of the physics asset, i am testing different solutions and none work, creatures with tentacles will have the tentacle bones that are set to simulated stick to each other, i tested making the physics spheres smaller, maybe it’s the size of the imported model, i don’t know, but it looks like it’s the physics asset that is causing the problem in your project