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Why are my Blender model's bones incorrectly rendered on "Animation"?
Development
Character & Animation
translation
,
unreal-engine
,
Blender
,
FBX
,
question
,
bones
,
Animation
nikolobin
(nikolobin)
April 15, 2014, 9:12pm
16
No, but 4.1. should contain the fix.
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