When any 3d sound in ue5 plays over a 2d sound it lowers the 2d sound and it all only happens in my headphones.
I have a flashlight (3d sound) and an ambient background (2d sound). Whenever I turn the flashlight on having it make sound it all works fine but the ambient sounds gets turned down.
I also noticed it gets fixed when I uncheck Spatialization in my flashlight sound cue but I want the 3d Spatialization.
Again it works fine through my monitor speakers but through my headphones it does this.