It happened right after update . i have 2 projects with only starter content and some blueprint which loads fine .
But main project consists of 2 new maps with landscapes and static meshes and new animations and modified Character/Anim blueprints . which gives compile error and doesnt start.
BTW when i open .uproject file notepad there is a line saying “EngineVersion”: “4.0.2-0+UE4” , but other 2 projects who run also have same line and run .
What i’m doing is i’m migrating all assets from project which doesnt run, to another project which runs, but all blueprints needs re adjusting and cant migrate landscape.
Thanks.