Why 2D might deserve more attention than it is getting

You can check the game called Wasabi Horizon in Work in Progress tab of forums. They have a top down 2D game going on and they have massive progress, not to mention they have no problem on the collision system that you mention. You might be right about the fact that 2D could be more welcoming, but those guys prove that it is quite possible when you work on it.

It is also hard to give a proper answer against that graphical “bug” without any visual. It can be your mistake, or a bug on the Engine that needs to be reported, or maybe it’s easy to fix. I have been working heavily on 2D stuff and I never had such problems myself.

About the size, I feel 50 MB is quite good enough. I got the feeling that we are pass the point of games being 5 MBs. :stuck_out_tongue: Unreal is a big engine. Those engines you worked before that you mentioned as “feature lacking” are low on size, because… well… they lack feattures.

My 2 cents, yet again.