Thank you for providing the answer! I understand my question is very general, thank you for being patient and actually giving a decent advice! <3
I’ve read 5.4 and 5.5 notes but it felt like the changes are mostly focused on a high end or prerendered graphics like Path Tracing or useful for big teams with cloud features and stuff. I’ve completed only like 20 tutorials and courses so I know too little to make my own opinion but while reading the notes I saw not too many changes that are relevant for a small project like mine
I was thinking about that and actually leaning to that option since it’s the latest so shouldn’t be a bad choice. But I also have seen a lot of games that start with older versions and stick to it without updating, some are even using UE4. So I thought since I won’t be making something extraordinary it might also be a good idea to work 1-2 years on an old stable version (5.3) and just continue with it to the very end. Is that a bad idea?
Basically I want to make something that runs at stable 70-80 FPS at 1080p