Which modeling software should I use?

Sculpting organics -
ZBrush (About $800 but regularly does free upgrades)
3D Coat (can get non-commercial version at Steam and upgrade to commercial when you’re ready)
Blender (pretty good)

Modeling stiff things-

  • You can still use Sculpting package like ZBrush but it’s not a ‘technical’ workflow like 3d studio , Maya, etc