Which character creator software is better to import to ue4?

I am not sure if I responded to … But ya… even in blender 7.2 (they have done some work on the fbx exporter) it is still having issues… So I just make the model in makehuman (and fuse which I am currently toying with but not too happy with) then do some sculpting on the model if needed… export as fbx ascii 6.1 (I think) and then convert it to fbx 2013 binary… It works fine…