Thanks for the reply, . I wasn’t thinking much about the GC system, but that makes sense. In my actual example I was debating, I was thinking of using a struct and exposing it as UPROPERTY transient or not. I suppose it only matters in that case if you actually care about the reflection. I’m on a big project where the editor takes ages to load and I was thinking the transient flags (or just not exposing the properties) might help load times… but it’s a lot of work just to figure that out :).
Cheers.