Where to Store Market Orders for NPC Market and NPC Quests for the Quest Log

Hey @behastie!

I would say… An actor component, attached to the player.

But that’s just me! You could put it so many places! Especially considering it would just be a bunch of variables. You could put it in the Game State, Game Instance…

I’d use one actor that’s your quest board, then when a quest is accepted it moves that over to your player’s actor component (Something like AC_Quests) and have that store all of the data for accepted/completed quests!

Hope that helps! :slight_smile:

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