And the collision of the weapon/player?
(something has to collide with the enemy capsule)
At the Characte_AI you use “Play Anim Montage”.
Try this one instead:

You need to connect the mesh
I do connect the mesh and the result is still the same.
And the collision of the weapon/player?
(something has to collide with the enemy capsule)
At the Characte_AI you use “Play Anim Montage”.
Try this one instead:

You need to connect the mesh
I do connect the mesh and the result is still the same.