Not something in particular, but in other dev contexts i have always found useful understand how things get called and in which order and why. This had always granted me more knowledge on the subject and therefore more versatility if something has to be done. for example in another question i’m trying to debug a problem with actor->aicontroller->bt ,but i can’t understand who is called and when (which event fires? on who ?), so debugging is more trial and error than a “solid” aprroach