Where lost Instance variable

You will need to save the game at some point, right? Best handle it now. You wouldn’t save the refs themselves, but the data that represents the actors / components / objects / widgets. And then respawn what is needed from said data.

Object references can be saved but if the objects themselves get destroyed (during level transition), the refs now point to nothing until their values are assigned again.


Alternatively, seek plugins that simplify the manual labour:

There may be similar ones on the marketplace.