Where is the default camera component?

There does not have to be a CameraComponent anywhere by default. The PlayerController creates a PlayerCameraManager which is all that is needed. However, most projects want control over camera parameters and that is done via a CameraComponent. The PlayerCameraManager’s default parameters are overridden by a CameraComponent via the documented responsibility chain. In the samples, e.g. “Top Down”, the CameraComponent can be found inside the character’s Blueprint under the Components tab, possibly nested under a SpringArmComponent.

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