Where do placed lights and mesh/assets get saved to in windows?

Hi Jenter3d,

The placement of lights and objects in your scene is saved in the .umap files for your level. If you’re computer crashed/died without saving the placement of these assets you will not have a way of getting this back without loading a backup or an auto-saved map file in the Saved folder. If you deleted this folder that back up map file would be lost as well.

Tim