#1, I agree with john, but what platform are you even exporting to?
what does your game have that makes it worth it to the consumer?
if its not worth selling DONT. because at that point, it is obviously will cost more than you will get paid.
kid, if you want to be in the game development community,
it takes a lot more than just trying. I am not trying to judge/put down etc.
I spent my entire childhood since I was 6 learning to prog/draw/compose audio.
and when I couldn’t do that I theorized gameplay elements/concepts.
you want to make a game for real, contact me. I am open to starting you off.
(if you are mobile(guessing not)see the appropriate vendor)