When using "Input Mode Game And UI" prevent capture of LMB

I’m not. Opening a blank third or first person project and putting this in a custom player controller is all you need to do to replicate the problem. (I’m using UE5.5)

Only mouse up gets processed by the player controller when holding left ctrl.

Note:
I’ve tried doing it in a pawn, same problem.
Double clicking any mouse button does let the player controller process both up & down.