When running PIE with "Running Dedicated Server", 2 players, then 1st player will not receive PlayerController

I just create clean ThirdPerson Template C++ with UE 4.12.5 (Change nothing).


Compile with Visual Studio 2015 update 3.

Run PIE
using below settings.

98264-ccc.png

It is very simple. It can be easily reproduced.
No blueprint or c++ codes modification.