When is Twinmotion going to be updated to Unreal 5.1 and / or start using Lumen?

Thank you, yours is as well. The time frames started to make more sense after I responded. You are correct in the math when the frames are taking that long. I am so used to the longer time frames I get in 3dsmax that TM has been amazing to me. I do prelim models with minimal landscaping and no materials to get the approval (those render fast). Then more polished stills to get approval before doing the final animations. They will still take a bit to process but I can invoice for any revisions after the approval stage.

Thanks for the clarification.