when i inrcrease the player scale the player move only in it's place how can i solve this problem?

Hello Joe,

I’m imagining a Tiny Ant being scaled into a Giant Ant, but still moving at the same speed as a Tiny Ant.

:ant:

So I’d try scaling something “higher in the hierarchy” (Maybe you are just scaling the Mesh, but not the player)

Or increasing movement speed.

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