That is really bizarre mate.
I wonder, inside of your Forklift_BP, under the properties for your main mesh, are you using your FK_Anim_BP for the “Anim Blueprint Generated Class”?
That is really bizarre mate.
I wonder, inside of your Forklift_BP, under the properties for your main mesh, are you using your FK_Anim_BP for the “Anim Blueprint Generated Class”?