Wheelchair movement

So I can’t seem to get any of this to work, I’ve been working a lot over the weekend, but I’ve been trying to get this working on and off throughout.

Using the tips above, I just do not know how to create this with a wheelchair as it needs a mesh, for which I don’t know how to make, also the car has a chase cam by default, but I can’t seem to delete it and use the inside camera as default, if I could do this and also tone down the turning physics I could fake it with the inside cam at the front of the car, if I can also figure a good way to shrink the physical asset so that it doesn’t get stuck in the level as well due to collisions.

I found a mesh for a rigged chair in Unity, however importing it and trying to use it as the character instead of the sedan just means it doesn’t move at all.

Doing it the other way around using the FP character and using the sedan movement just doesn’t seem to work, also with all of this messing around it has corrupted my level and I’ve had to start from scratch.

It’s safe to say this for such a simple idea, is way over my head and extremely frustrating.

Either way, thanks for the help guys.