Wheel BluePrint

Hi guys, my tire is running in another direction, as shown in the gif below, could someone help me, the vehicle was developed in blender!

when I press the up and down button on whether the car moves forward or backward it is stopped and running in circles
wheel_01|484x301
wheel_02

I assume that you made the wheels separate from the main car mesh, and probably exported them separate. When you say that the tires are running in the wrong direction, do you mean like the pivot points? Or as shown exactly in the picture?

I managed to adjust, but my car doesn’t move, it stays still