Hi, thanks for replying. On begin play there’s ambience music, therefore Track A plays. On start overlap (I guess it’s when player enter the trigger) another track B plays. When player leaves the trigger track B ends and everything goes to normal, so track A plays (I don’t even care if track A starts from the beginning or not). That’s the behaviour but I don’t know, someone says I don’t need Set sound, but actually I learnt to do this by seeing this video
the problem of this video is that in the comments people ask how to stop the music when leaving the trigger box. But he uses Set sound. Other saying that I should use print spring. I’m so new to Blueprints that I’m learning almost by mimicking others