Heya!
Thanks for the answer.
The reason i made the list, is how to work with it, what do i need to do it and so on.
This weekend i was checking sculpture programs, wich ones to use and what i was looking for and how to achieve it.
I checked out 3d Coat, Blender and ZBrush. Ive came to the conclusion that ZBrush will be the one i will work with and that will be able to do the things i need.
Now im trying to figure out wich program to work with for animation and rigging, was checking Maya, 3ds Max and also checking Mixamo (wich doesnt really support the things i want it to do yet).
I know that you can do rigging in ZBrush aswell, but im not sure if that will be enough and detailed enough to work for characters and creatures (running, jumping, attacking and so on.)
But what other programs is there to consider, work with.
I also was considering using SpeedTree to simplify the making of some envoirment assets and details. But are there other stuff that might work the same aswell. SpeedTree looked really nice and easy to understand.
My idea, or concept, is in my head and on paper. But it will also evolve during the time i spend to create this.
I know what i want and will put alot of time into it aswell with money.
But as you said, there are certain things i dont really have to worry about today, tomorrow or even in 6 months.
But i was thinking about creating a prototype, small, have some of my friends and gaming friends to test it out. See how they like it and after that show it to some other people that might be intressed in making this happening.
Its gonna be a subscription based game, but a very small amount so that mostly everyone can afford to play it.
I dont wanna go into a free-2-play basis, as ive seen how that goes and how bad its actually is for games, its decreasing the playerbase and everyone becomes a cash-grab.
So if i start small, lets say i make an area, with a starting zone, city and some stuff. Present it to my friends so that they get the idea of it, see how it works.
Yeah, what i wanted to know more specific about is what to think of, what programs is actually useful to have next to me, like ZBrush for an example for sculpting and modelling.
And thanks again for the answer.