What keeps you guys(indies) going?

Ever since my first RPG, I wanted to make something with soul. I never really could think of a cast that wasn’t fabricated by another company already, so most of my inspiration halted indefinitely. When I was 15, I met some people in an MMO. It was my first time on an online game, so I was excited to meet people from all over the world. My first contact was the most awkward thing anyone could ask a person in that world: “Can I meet you?” It went down hill from there, but I insisted on at least knowing who that person was. So curiosity followed us from that point. Even though she was resistant, she did speak to me. Others noticed our little strange dilemma and remained for most of their days, getting to know us both. The group slowly got bigger, and eventually, we just came on for each other, and never really progressed in the game at all. Even when there was intention to go somewhere, the group would not move unless everyone came along. We quickly got to know one another and nobody remained a mystery to anyone. These were people from ALL walks of life, their personalities were their greatest gift in my life, because not only did they make me feel like I was part of something, they gave me EXACTLY what I wanted out of them: Real, unbiased, unique, personalities. None of them had anything in common, and I fell in love with one of them, meeting their actual family and living the dream I always asked for.

These people haven’t left my life in, now to be, 13 years. They are still the same people, but adults, and I have halted most of my life to bring their personalities to LIFE. I’ve been writing a story for nearly 10 years, on and off, showing the best of them, and linking the ONE THING they had in common unconditionally: Their strong ties and dedication. It is one of the most difficult tasks, because I needed to create a world that was fitting for them, while keeping a strict and unbiased, word for word, presentation. There were days where I’d hate myself and them for their opinions on certain situations, but it just makes it more real and I would never stray from what actually would be if they were placed in that world.

Began with RPG maker, moved on to unreal. Planning to finish in Unreal as I’ve spent years studying code to develop beyond rpg maker.