What is this system called? I want to store item, click item to select actor

That’s exactly it I think, I have a game state I made and I’m using a map to store all my items which currently is successfully being populated with a unique ID and the actor name (though it’s a duplicate, it just adds _C01 to the end)

So this manager is in the game state, I’ll use your advice to fire the events to update the listview in the UI, thank you :slight_smile: