Okay so very weird but after further testing I resolved my issue with the broken digest on all of my projects. And I’ll go through my process of fixing it.
- The issue on the project in question had some problems in it already having to do with broken code I had not commented out/made a function for yet. I opened the project via the first pop-up message indicating the issues using the “Open VS Code” option. The Fortnite Digest wasn’t broken when I did this Example Below:

- After commenting out the function/broken code I rebuilt the project and launched it, still with errors in the digest. After restarting UEFN the issues went away when I relaunched the project.
There seemed to be some issues when launching the broken project and then switching over to/launching one that wasn’t, it seemed to also break the Fortnite digest in the functioning empty project I had created to test.
Another thing to consider is I also tried deleting the Verse language extension and then relaunching UEFN (it auto-applies/reinstalls) that didn’t seem to change anything however, it is another step I took, Image below where it is located if you’re not used to VSCode (left-side panel):

Let me know if this helps/fixes it for you guys!
