What is this "actor" in the Matrix sample project?

At the top of the place actors menu, there’s an empty actor which can be placed in the scene. This can have components added to it in the details panel, but there’s no blueprint, as it’s probably using the raw c++ class as the “container.”

It’s rather handy for things like buildings which don’t need logic. After setting up the first building, one can quickly duplicate it and move the copies around.

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