I have a beam particle system functioning now but I will be damned if I can get the beam to vanish after 0.1 seconds.
Can anyone here explain how to get the beam to go away?
edit: Literally nothing I do right now makes the beam actually go away… This should be super easy what the heck is going on?
edit: I had to set it to looping in order to make it so that it kills on deactivate. That is the most unintuitive thing probably ever.