Here ya go man.
As ** said… you just create an integer variable in your blueprint to hold the current index. You get the object form the array using that integer, do the things with it, and then determine your next index value. There are two possible cases with the next index value:
- If the current index is the last index in the array => reset the index to zero
- If the current index is not the last index in the array => increment the index
Here is the blueprint:
Let me know if you need any more guidance! =)