What is the best software package to complement UE4?

That was a pretty huge list of restrictions. Restrictions like that just seems so greedy to me, and some in particular just seem like they’re screwing you for no apparent reason like the 100k poly limit which to me says “NOPE, you’re not exporting a high poly mesh for baking”.

No scripting/plugins is pretty huge too, both for Maya LT and Modo indie, you can’t use Art tools/whatever rig you really would want to use for UE4. For Blender there’s UE4 Tools which works great and is free too. Houdini Indie is way nicer to users in terms of restrictions and honestly more useful in a game pipeline than the rest. It’s the only other 3d modeling software I would consider except Blender.