What is the best large language model for studying Blueprints?

I may be using the wrong thread for this discussion, but want to capture our thoughts on this from internal discussions. We don’t think Epic is sleeping on this, but it is highly likely they are not far enough along to share that with us yet. Verse and Blueprints are a immediate targets of course, but as we move towards UE6, and the potential to see Verse there, it feels a good time to also consider the larger ecosystem.

We might be willing to sponsor an external project to track the latest stable branch and focus on C++ so we don’t duplicate effort with whatever Epic has going? Those instances are expensive. We have a plan drafted to use Oumi (we love their open source mentality) rather than a full model, so that might get us down to a manageable instance, but at $1.20 an hour for the instance we specced out we would not want to keep it running 24/7. Perhaps we can run it against snapshots on some periodic basis? Once per quarter? Unless we find other groups that want to pitch in.

Cheers,

~ Chris