Hello! I have tried implementing your suggestions, and it made few improvements, but the issue persists.
[if link is broken, pls PM me][1]
On the video - everything is relatively fine until 0:18 - where I try to make bunking turn (roll on the side and apply local pitch)
Due to imperfections in 90 degree roll - character starts to pitch a little in world space, while it should actually pitch in local space.
I’m starting to suspect that something is preventing my character from Yawing in world space, but I do not see what.
In the video on 1:00 you can see I’m unpossessing the character actor and trying to apply local roll, yaw and pitch.
When I’m trying to apply local pitch something jerks character back.
I’m starting to think that this is somehow related to movement component or capsule component.
I doubt it is “character movement”, because I have disabled “auto activation” in component details.