Sorry to reheat necro-post. But I’m new to UE and just starting to notice the -X facing thing. For example I have very basic project and the ‘Player Start’ object in the scene by default seems to be facing left by default.
Will ever be changed? It seems very counter-intuitive. Perhaps some clever soul could add the ability to setup the axis order ourselves?
Aside from that… Does anyone have a some common Gotcha’s that I could be aware of when dealing with kind of axis order?
My very first day in Unreal and I spent hours wondering why the Rotator Z was rotating me on the ‘wrong’ axis, lol. Then I figured Yaw was Z axis. But I hadn’t dream’t that minus-X would mean forward !