what happened to volumetric lighting / fog

The usability of volumetric lighting on current gen hardware even for a broad use, full screen scenario is unquestionable. Purely by the fact that many games are using it for years now.

Killzone: Shadow Fall is a prime example here:

https://www.guerrilla-games.com/read/taking-killzone-shadow-fall-image-quality-into-the-next-generation-1 starts at page 65.

Crazy what they get out of 8 samples:
https://youtube.com/watch?v=0MilN7jKK9c

Other examples are Lords of the Fallen:

and The Order 1886:

https://readyatdawn.sharefile.com/d-s3187a0527304cf1b