what happened to volumetric lighting / fog

@The_Distiller I see it the same way… I’m tired of faking all kinds of effects… Even console games are using volumetric light/fog… The Division, Until Dawn and many more.
It would be really time to push the engine with this “next gen” features like volumetric lights, fog, clouds and also some kind dynamic GI.

We talked already many times about all this on the forum, the need of this features… The very clear roadmap request from users… I still don’t understand why all this is just ignored by epic.