Here is an overview of mobility:
The general rule is: static meshes only attach to static mesh of equal or lower mobility.
For example, you can attach a “movable” to a “static” but not vice-versa.
Here is an overview of mobility:
The general rule is: static meshes only attach to static mesh of equal or lower mobility.
For example, you can attach a “movable” to a “static” but not vice-versa.