The formula for 8bit RGBA should be
(R + G/255 + B/65025 + A/16581375) / 255
For reference, the code encoding code is in SceneCapturePixelShader.usf.
The formula for 8bit RGBA should be
(R + G/255 + B/65025 + A/16581375) / 255
For reference, the code encoding code is in SceneCapturePixelShader.usf.